Tag: Technology
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Celebrating 30 Years: Expanding Access to Tomorrow’s Technology
Over its thirty years of existence, the Duderstadt Center has created a space where state-of-the-art technology meets student, faculty, and staff creativity. Couple Yuqing Melanie Wu, a 2004 College of Engineering Ph.D. graduate, and Qiang Lin, a 2001 College of Engineering Masters graduate, recall their experience with the Duderstadt Center’s
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Studio Team in Paris: Reimagining the Magic of Méliès
This August, the Duderstadt Center Studio Team took their work overseas for the prestigious Colloques de Cerisy in France, an interdisciplinary gathering of creators, artists, and researchers from around the world. The team presented VR, digital video, and 35mm film projects created at the Duderstadt Center as part of University
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Technology Supporting Rehabilitation in Stroke Patients
A bright green avatar stands motionless on the TV screen, mirroring the person standing ten feet away. Above the avatar, a digital Block “M” flag hangs attached to a digital brick wall. This is not the newest video game. This is the newest generation of rehabilitation. For the past ten
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New Semester, New Gear!
Over the summer, the Duderstadt Center has been busy upgrading spaces, equipment, and technology throughout the building. The Gallery received a new sound system with an iPad controller, while the Video and Audio Studios added a DJI Ronin 2 Gimbal Kit and a Nord keyboard/synthesizer. Design Lab 1 now features
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Celebrating 30 Years: Looking Back at the Visualization Studio
The Visualization (Viz) Studio has seen technology maneuver through time, with the walls changing as much as the technology changed itself. What now comprises the Viz Studio at one point used to be four different rooms, each with a different purpose. There was one room for ArtsEngine, one room for
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Creating 3D Printed Texture
Whether it is Ohio’s own Cedar Point or the larger-than-life Walt Disney World in Florida, there are places that immerse park-goers into a world of unforgettable experiences. One of the key aspects of these theme parks are their physical sets, whether it is a jungle or a fantasy village. For
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MIDEN VR Project Earns Thesis with Highest Distinction
Visualization Studio Virtual reality (VR) continues to transform how we learn, communicate, and conduct research. With guidance from Visualization Studio staff and instructor Sara Eskandari, University of Michigan senior Zihan Li developed an immersive virtual supermarket using Unreal Engine to investigate how consumers interact with different advertising strategies in a
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Snakes So Real, They Could Bite!
Thanks to the University of Michigan’s Museum of Zoology (UMMZ) Mike Hogan, in collaboration with Ramon Nageson and Alison Davis Rabosky, printed detailed 3D snakes using some of the Duderstadt Center’s 3D printers. Hogan, a postdoctoral research fellow at the University’s Department of Ecology and Evolutionary Biology, printed a total
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AAFF VR Documentary Screening: Is The War Close?
Directed by visiting professor Joseph Sywenkyj and DC staff member Sara Eskandari (Duderstadt Center Visualization Studio), this room-scale virtual reality documentary recreates the experience of being at home in Kyiv during a large-scale Russian drone and missile attack. Using gaming technology and spatial audio, the work allows participants to move
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AAFF VR Documentary Screening: Planting Disabled Futures: A Virtual Reality Ritual
Visualization Studio March 25-27, 1pm Michigan Theater Grand Foyer Featuring as one of the immersive VR screening experiences at Ann Arbor Film Festival, this crip installation and community performance, developed by Disability Culture Activist Petra Kuppers and DC staff Daniel Vincenz, invites the audience into a world of healing plants
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When Replacement Parts Don’t Exist, We Print Them
Fabrication Underground Fabrication Underground, the Duderstadt Center’s hub for 3D printing and prototyping, supports projects across campus—from North Campus to the heart of Michigan Stadium and Crisler Arena. When Crisler Arena Facilities Manager Nathan Moseley struggled to find replacement wall plates for the arena, he reached out to Fabrication Underground
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From DC to Pandora: Marc Morisseau’s Journey to Avatar
In early February, Marc Morisseau—former Duderstadt Center trainee and now an Academy Award–winning visual effects producer for Hollywood films and AAA games—joined Professor Melissa Gross’s Kinesiology class for a virtual guest lecture. During the talk, Marc reflected on his early passion for animation and motion capture, developed through training with
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Meet the New Personal Studio
Located on the first floor of DC, the Personal Studio has been serving as a simple, accessible recording space since 2008. Now, after a major summer renovation, it’s been transformed into a versatile, modern studio built to support everything from solo content creation to webinars, live streams, and broadcasts. One
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CRTL + CREATE
September 30 – October 9, 2025 Duderstadt Center CCA Gallery An open exhibit featuring two interactive pieces, in amber by Paloma Calvin and Sankofa by Ola Ifidon. On view in the Central Collaboration Area of the Duderstadt Center until October 9th. And join us on Saturday, October 4, from 11:30
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Michigan IT Visits the DC
Members of the Michigan IT community toured the Duderstadt Center (DC) recently, getting a behind-the-scenes look at the many resources available to the entire UM community. Colleen McCormick and Lisa Nuñez wrote about their experience and the article was featured on the Michigan Technology Community website. Read the full article here. Photo
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U-M PAT Student Wins Hedy Lamarr Achievement Award
The 2024 Hedy Lamarr Achievement Award for Emerging Leaders in Entertainment Technology, honors a female college student whose studies in the fields of entertainment and technology have shown exceptional promise. The 2024 award was presented to two students, including Emelia Piane, an undergraduate student at the University of Michigan who is majoring